G’MIC Games & demos node¶
This documentation is for version 1.0 of G’MIC Games & demos.
Description¶
Wrapper for the G’MIC framework (http://gmic.eu) written by Tobias Fleischer (http://www.reduxfx.com) and Frederic Devernay.
Inputs¶
Input | Description | Optional |
---|---|---|
Source | No |
Controls¶
Parameter / script name | Type | Default | Function |
---|---|---|---|
Selection / Selection |
Choice | 2048 | 2048
Blobs editor
Bouncing balls
Connect-4
Fire effect
Fireworks
Fish-eye effect
Fourier filtering
Hanoi tower
Histogram
Hough transform
Jawbreaker
Virtual landscape
The game of life
Light effect
Mandelbrot explorer
3d metaballs
Minesweeper
Minimal path
Pacman
Paint
Plasma effect
RGB quantization
3d reflection
3d rubber object
Shadebobs
Spline editor
3d starfield
Tetris
Tic-tac-toe
3d waves
Fractal whirl
|
Output Layer / Output_Layer |
Choice | Layer 0 | Merged
Layer 0
Layer -1
Layer -2
Layer -3
Layer -4
Layer -5
Layer -6
Layer -7
Layer -8
Layer -9
|
Resize Mode / Resize_Mode |
Choice | Dynamic | Fixed (Inplace)
Dynamic
Downsample 1/2
Downsample 1/4
Downsample 1/8
Downsample 1/16
|
Ignore Alpha / Ignore_Alpha |
Boolean | Off | |
Preview/Draft Mode / PreviewDraft_Mode |
Boolean | Off | |
Log Verbosity / Log_Verbosity |
Choice | Off | Off
Level 1
Level 2
Level 3
|