ZRemap node¶
This documentation is for version 1.0 of ZRemap.
Description¶
Remap Z-Depth pass according to a close limit value and a far limit
Inputs¶
Input | Description | Optional |
---|---|---|
Source | No |
Controls¶
Parameter / script name | Type | Default | Function |
---|---|---|---|
Convert to Group / convertToGroup |
Button | Converts this node to a Group: the internal node-graph and the user parameters will become editable | |
Z Picking mode / zPicking |
Boolean | Off | |
Close Limit / closeLimit |
Color | r: 0 g: 0 b: 0 a: 0 | Define the Z value remapped to white. |
Far Limit / farLimit |
Color | r: 100 g: 100 b: 100 a: 100 | Define the Z value remapped to black. |
Gamma / gamma |
Color | r: 1 g: 1 b: 1 a: 1 | |
Invert Gradient / invertGradient |
Boolean | Off | |
Source Layer / Source_channels |
Choice | None
|
|
Output Layer / channels |
Choice | DisparityLeft.Disparity | Color.RGBA (uk.co.thefoundry.OfxImagePlaneColour)
DisparityLeft.Disparity (uk.co.thefoundry.OfxImagePlaneStereoDisparityLeft)
DisparityRight.Disparity (uk.co.thefoundry.OfxImagePlaneStereoDisparityRight)
Backward.Motion (uk.co.thefoundry.OfxImagePlaneBackMotionVector)
Forward.Motion (uk.co.thefoundry.OfxImagePlaneForwardMotionVector)
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